Push the Rock Still the April live set, with fresher numbers
No newer place update since 13 April 2026. Six worlds, partners, auto-push, codes UI, no known gamepasses.
As of September 2026, Studio Stinky’s Push the Rock has not shown a newer experience update than 13 April 2026. This page is a status snapshot, not a fake autumn patch. We will not invent World 7, a battle pass, or a code drop to fill the gap between April and now. If Roblox later stamps a newer “Updated” date on place 139574563597312, add a child page. Do not silently rewrite April 2026 into something it never was.
Read the launch recap for 17 February 2026. Read the April snapshot for the two-month live set. Use this page for what public trackers still show five months later. The Updates Hub remains the timeline door.
What has not changed
The playable loop is the same pitch on the official experience: push the rock to the top, slide down at high speed for coins, unlock mythical partners, unlock new maps. Auto-push is still a shipped HUD control. The codes field is still on the HUD. This wiki still has no independently verified public working code list. Public trackers still list no gamepasses. Servers still cap at 18. Avatars are still R15. Universe 9745798212. Group Studio Stinky (36053012).
Six world badges still exist, all created on launch day: Welcome plus Worlds 2 through 6. That ladder is not a later season pass. Partners still unlock one board portrait at a time. Speed boosts remain a separate spend. Rollback still crushes you if you stand in the lane. Wrong-game titles — Push A Rock, Push and Slide, Push Rock for Brainrots — still pollute search.
What the numbers look like in September
Public stats drift every day. This wiki’s September snapshot uses about 2.7 million visits, about 164 thousand favorites, hundreds of concurrent players on a typical check, and a spring peak concurrent crowd around a thousand. Rating on public trackers stays in the mid-90s percent. Average session length is still a short sit, around twelve minutes.
Badge win rates also drift as more accounts join. Approximate live shape used on this page:
- Welcome — 100%. Automatic.
- World 2 — about 38%. First real gate. How-to: unlock World 2.
- World 3 — about 8%. Already rare.
- World 4 — about 0.5%. Tiny.
- World 5 — about 0.1%, hundreds of awards.
- World 6 — near 0%, hundreds of awards.
Those percentages are population, not a hidden seventh map. Track them on the world tracker. Walk them on the worlds walkthrough. Rank them on worlds ranked.
A thousand people in servers of eighteen can still produce a full Welcome club and a near-empty World 6 club at the same time. Plan partner builds for short sessions, not for a fabricated endgame raid.
What this status page refuses
We refuse a September changelog we cannot see. We refuse to copy Push A Rock’s September codes (NEW, TRADE, WELCOME, WORLD3) into this file. Those strings belong to a different place. We refuse to paste Push and Slide event words. We refuse a “huge update” YouTube title as evidence. If the video lobby does not match this experience, close it.
We refuse a dedicated auto-farm script listing that still does not exist for this place ID. Scripts stays a warning. In-game auto-push is the supported toggle. Survival after it drops is how to survive rollback.
Codes still get the honest sentence: HUD field yes, verified public list no. Follow codes, how to redeem, and how to find new codes. Watch the Studio Stinky group and the experience description as first-party channels.
How to play the September live set
You already are, if you are on place 139574563597312. Start on getting started and how to play. Farm the slide. Buy a partner you can feel. Unlock World 2 before you ego-queue World 4. Tick the progress checklist. Like and favorite the Roblox listing if you want a real future patch to surface.
Until Roblox prints a newer experience update than 13 April 2026, treat that date as the ceiling of systems and this page as the ceiling of counts. The boulder, the board, and the six badges are still the game. Build for that. Do not build for a note we would have to invent to make September look busier than it is.
Official links remain on the links hub. Partner ranks remain on the partner tier list. If a later patch actually ships, this wiki should add a dated child — not quietly merge it into April or into this status file.
Frequently Asked Questions
Quick answers for hill climbs, partners, and world badges.
Did Push the Rock update in September 2026?
Public trackers still mark 13 April 2026 as the last known experience update. This page refreshes visits, favorites, and badge rates. It does not invent a patch.
Are there new worlds since April?
No new world badges have appeared. Welcome plus Worlds 2–6 remain the ladder. See the worlds walkthrough.
Are September codes live?
The HUD still has a codes field. This wiki still has no independently verified public list. Ignore clone-game lists. See codes.
Did gamepasses get added?
Public trackers still list none for universe 9745798212. Recheck the Roblox store tab after a real place update.
What numbers changed?
Visits sit around 2.7 million, favorites around 164 thousand, World 2 around 38%, World 3 around 8%. Exact rates drift. Use the world tracker.
Where do I go if a real patch ships?
The Updates Hub should get a new child page. Do not expect this September file to absorb a later changelog.